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Top 25 Don Bluth Quotes (2025 Update)

Don Bluth Quote: “We’re waiting for the pendulum to swing back again, which I am absolutely confident it will.”
Don Bluth Quote: “The studios will go wherever they smell money. It’s like sharks to the blood.”
Don Bluth Quote: “I cannot explain why they made that sequel to Secret of NIMH. Because they claim that it the original didn’t make money, so what was the enthusiasm to make a sequel?”
Don Bluth Quote: “In the animation world, people who understand pencils and paper usually aren’t computer people, and the computer people usually aren’t the artistic people, so they always stand on opposite sides of the line.”
Don Bluth Quote: “I prefer that animation reach into places where live action doesn’t go, and it seems like all of animation nowadays is trying to go where live action is.”
Don Bluth Quote: “You just can’t keep pouring money down an endless hole and never recoup any of it. It’s got to be a business.”
Don Bluth Quote: “Basically the children who watch it just see the little characters they love, and so they’re not discerning about whether it looks great or it’s a great story or anything.”
Don Bluth Quote: “Shelf-life for a regular video game usually is about three to five years, and that’s it.”
Don Bluth Quote: “It just seems like the whole, overall animation world is trying to go where maybe animation doesn’t belong.”
Don Bluth Quote: “I think the work that they do and the style of 3D graphics is absolutely fabulous and I think it’s a great brush to use for some stories. And there are other brushes that I think are exclusive to a different kind of story.”
Don Bluth Quote: “When business executives are making the artistic decisions and don’t understand animation, things can go awry.”
Don Bluth Quote: “If you look at the game and everything, it’s not quite like looking at an animated film, because that’s total character. This, this is really movement, but it’s got funny little things if you look for the humor. They’re actually getting to the character.”
Don Bluth Quote: “The heart of Dragon’s Lair has always been its compelling story. With Dragon’s Lair 3D, we think the team has really created an interactive animated movie.”
Don Bluth Quote: “With movies, you are always in search is a good story, one that everyone will relate to and love. I love finding those stories and creating a visual world to tell the story.”
Don Bluth Quote: “But I’ve been surprised over the years. I mean, someone told me the other day that maybe 360 million people have played this game in the world. That’s a lot of people.”
Don Bluth Quote: “As you follow the escapades or the journey of the hero through a story, it evokes some kind of emotion in the viewers. The director’s job is to make sure that the audience goes through the journey and has an emotional reaction.”
Don Bluth Quote: “We’d love to do Space Ace 3D. It has a lot of potential. But, it is really up to the publishers.”
Don Bluth Quote: “Dragon’s Lair 3D is about as close as you can come to controlling an animated feature film.”
Don Bluth Quote: “It’s whatever sells; it’s the business of it.”
Don Bluth Quote: “I have never seen a game’s graphics look so sharp and clean. The sound design for the game is also unique on the Xbox. The memory on this system allowed us to provide the user with 5.1 Dolby surround sound for home theatre owners.”
Don Bluth Quote: “Usually with things, you go where you can find the financing to do it.”
Don Bluth Quote: “Once you work with a studio on a film, the studio is sort of like this enormous clam that just opens, takes everything and then closes, and no one enters again. They own it all.”
Don Bluth Quote: “Reese Witherspoon. She’s sophisticated enough that you just like her. You like her and she’s smart.”
Don Bluth Quote: “There’s about 260 rooms in the new castle which you go through, but it’s all about the game play.”
Don Bluth Quote: “I’m also very pleased that we were able to include a full orchestrated score for Dragon’s Lair 3D. The 40 different music pieces blend with the action to make you feel more a part of the whole adventure.”
Don Bluth Quote: “I think we have to bottom out. When the studios jump out of the ring, perhaps the artist can get back in.”
Don Bluth Quote: “I remember when we were doing the first Dragon’s Lair, I got really involved with coming up with all the little rooms and what was the danger in the room and going into it with bats and spiders and snakes.”
Don Bluth Quote: “If the machines can take the drudgery out of it and just leave us with the joy of drawing, then that’s the best of both worlds – and I’ll use those computers!”
Don Bluth Quote: “How can you have a director that doesn’t go to work with the crew every day and talk to them?”
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